Best android emulator We have various best android Emulators for Windows PC & PC for free of cost, and premium versions are also available. In this article, we will have a look at the best Android emulators that suits your requirements. Best Android Emulator For Windows PC & Mac 2018 1. Remix OS Player is compatible with Windows only. The version is Marshmallow (v6.01), and the user can avail the dual booting capability of installing remix in x 86 compatible systems and can be used in desktop too.
Launch the Android Emulator without first running an app. To start the emulator: Open the AVD Manager. Double-click an AVD, or click Run. The Android Emulator appears. While the emulator is running, you can run Android Studio projects and choose the emulator as the target device.
Some of the interesting features of Remix OS Player are as follows:. Easy to use User interface. Google play store is available in default. Keyboard shortcut can be amended as per the user requirement.
It doesn’t support AMD chipsets The team guarantees improvements, also the developers are allowed to make any necessary changes in Network Type, location, battery, signal strength and so on. BlueStacks is based on Android 4.4 KitKat that is compatible with Windows and Mac.
This is one of the best Android Emulators that offers a unique feature like live-stream to Twitch with which the users can show-off their playing skill to their followers. Also, the feature is much more extended to Facebook Live streaming with the help of BlueStacks. It provides a flawless blend with the computer associates such as a mouse, keyboard, web camera, etc. Users with 4GB RAM or less than that are not advised to use this resource, or you will have to encounter some lag issues and even freeze. One click installation. Google PlayStore pre-installed. Installing APK is easy.
Multitasking is easier with Bluestacks like using an android phone. Premium Version is available with no annoying ads.
LeapDroid Many of you will be aware of the information that LeapDroid was acquired by Google and was later shut down by the same. However, it is still possible to download Leapdroid from other sources. Leapdroid is based on Android 4.4 KitKat and has all apps like camera, music, browser, etc. Also, remember that it doesn’t come with any updates or security patches. Leapdroid is best suitable for gamers and for those who are into gaming field. Muddle – free user interface. Compatible with apps and easy to use.
Comes with built-in GPS that helps in the navigation. Manual shortcut can be done with the help of keyword mapping 4.
Nox App Player Nox player is one of the best minimalist apps that is very compatible with Windows and Mac. This is your best suit if your area of interest is into gaming. Users can download apps directly from the Google Play store. Pre-installed Google Play store. Drag and Drop of APK is available. Simulate touch facility. Scrip Record facility helps to record specific event.
Rooted version of Android is also available. Multitasking facility. GenyMotion is best suitable for developers as they have a vast space to peek through. GenyMotion is compatible with Android SDK tools, Android studio. Features include GPS, Battery level, and camera.
The premium version has many other additional features like remote control, screencasting etc. Google Play store is not pre-installed, but it can be manually installed if needed. The cloud-based emulator is provided on request for private accessing. MEmu MEmu is based on the Android version Lollipop. It is compatible with Windows, AMD chipsets, Intel, etc. Google Play store is pre-installed which helps the user to download games and apps.
It supports Jellybean, KitKat, and Lollipop. Features include. Keyboard mapping. Full-screen mode, screenshot tool, kill process tool, screen record and so on.
Flexible in such a manner the user will be able to configure RAM, device model and more. Andyroid Andyroid is one of the most popular Android emulators which eliminate the need for wired controllers.
All the major apps like Hangouts IMO can be run with Andyroid. It is flexible the core where the user can amend anything in the device. The emulator has the inbuilt Google Play store. There is no scope for developers to test on it. However, it is a great app for gamers.
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Andyroid is compatible with Windows and Linux. It is a multi-tasking package. Youwave Not an odd one in the list, but Youwave is out fashioned emulator which comes with the Ice Cream Sandwich version with a free trial and Android Lollipop version with Premium.
If you are looking for basic software, then Youwave is a perfect choice. Youwave is compatible with only Windows.
AMIDuos AMIDuos is developed by Georgia based company. AMIDuos needs “Virtualisation Technology” to work. It is based on Android 5.1 Lollipop version and Jellybean version is also available for download. There is no pre-built Google Play store.
It is an easy installation with APK download. AMIDuos supports gamepads and external hardware GPS. Find the features below:. User can set the RAM and frames per second manually. Works with rooted apps. No keypad mapping available 10.
Android Studio’s Emulator Android Studio has been through many ups and downs since its inception. Now, it has its own inbuilt emulator. Android Studio’s Emulator is best suitable for the developers as they are provided with many developer options. Android Emulators and their details in tabular column Name Version Paid/Free Windows Compatible Mac Os Android v4.4 (KitKat) Free Yes Yes BlueStacks v4.4 (KitKat) Free Yes Yes Ko Player v5.0. (Lollipop) Free Yes No Memu v5.1.1 (Lollipop) Free Yes No Nox App player v4.4 (KitKat) Free Yes Yes Remix OS Payer v.6.0.1 9 (Marshmallow) Free Yes No Youwave 4.0.4 (ICS) Free Yes No GenyMotion v4.4 (KitKat) to v7.0.1 (Nougat) Paid Yes Yes We hope the above-provided list will be useful to choose the best Android Emulator for Windows PC & Mac OS.
World-class code editing, debugging, performance tooling, a flexible build system, and an instant build/deploy system all allow you to focus on building unique and high quality apps. Instant Run Push code and resource changes to your app running on a device or emulator and see the changes instantly come to life. Instant Run dramatically speeds up your edit, build, and run cycles, keeping you 'in the flow.' Intelligent code editor Write better code, work faster, and be more productive with an intelligent code editor that helps you each step of the way. Android Studio is built on IntelliJ and is capable of advanced code completion, refactoring, and code analysis.
Fast and feature-rich emulator Install and run your apps faster than with a physical device and test your app on virtually any Android device configuration: Android phones, Android tablets, Android Wear, and Android TV devices. The new Android Emulator 2.0 is faster than ever and allows you to dynamically resize the emulator and access a suite of sensor controls. Robust and flexible build system Easily configure your project to include code libraries and generate multiple build variants from a single project. With Gradle, Android Studio offers high-performance build automation, robust dependency management, and customizable build configurations.
What's New: This update to Android Studio 3.2 includes the following changes and fixes:. The bundled Kotlin version is now 1.2.71. The default build tools version is now 28.0.3. In the Navigation library, argument types have been renamed from type to argType.
The following bugs have been fixed:. When using the Data Binding library, variable names with underscores were causing compilation errors. CMake was causing IntelliSense and other CLion features to fail. Adding a SliceProvider was causing compilation errors in projects that did not use androidx.libraries. Some Kotlin unit tests were not being run. An issue with data binding was causing a PsiInvalidElementAccessException. elements were sometimes causing the Layout Editor to crash.
Note: These issues have been resolved in Android Studio 3.2.1 Known issues:. We strongly recommend against using Kotlin version 1.2.70. Kotlin version 1.2.61 fixes a bug that can cause Android Studio to hang, but Kotlin 1.2.70 does not include this fix. Kotlin versions 1.2.71 and later, however, do include this fix. Although you typically don't need to specify the build tools version, when using Android Gradle plugin 3.2.0 with renderscriptSupportModeEnabled set to true, you need to include the following in each module's build.gradle file: android.buildToolsVersion '28.0.3' Previous version:. We strongly recommend against updating to Kotlin 1.2.70.
Android Studio includes a version of Kotlin 1.2.61 that fixes a bug that can cause Android Studio to hang. Kotlin 1.2.71 and later also include this fix. Kotlin 1.2.70 does not include this fix. Although you typically don't need to specify the build tools version, when using Android Gradle plugin 3.2.0 with renderscriptSupportModeEnabled set to true, you need to include the following in each module's build.gradle file: android.buildToolsVersion '28.0.3' Android Studio 3.2 is a major release that includes a variety of new features and improvements.
What's New Assistant. A new assistant informs you about the latest changes in Android Studio. The assistant opens when you start Android Studio after a fresh installation or update if it detects that there is new information to show. You can also open the assistant by choosing Help What's new in Android Studio. Android Jetpack. Android Jetpack helps to accelerate Android development with components, tools, and guidance that eliminate repetitive tasks and enable you to more quickly and easily build high-quality, testable apps. Android Studio includes the following updates to support Jetpack.
For more information, see the Jetpack documentation. Navigation Editor. The new Navigation Editor integrates with the navigation components of Android Jetpack to provide a graphical view for creating the navigation structure of your app. The Navigation Editor simplifies the design and implementation of navigation between in-app destinations. In Android Studio 3.2, the Navigation Editor is an experimental feature. To enable the Navigation Editor, click File Settings (Android Studio Preferences on Mac), select the Experimental category in the left pane, check the box next to Enable Navigation Editor, and restart Android Studio.
AndroidX migration. As part of Jetpack, we are migrating the Android Support Libraries to a new Android extension library using the androidx namespace. For more information, see the AndroidX overview. Android Studio 3.2 helps you through this process with a new migration feature. To migrate an existing project to AndroidX, choose Refactor Migrate to AndroidX. If you have any Maven dependencies that have not migrated to the AndroidX namespace, the Android Studio build system also automatically converts those project dependencies. The Android Gradle plugin provides the following global flags that you can set in your gradle.properties file:.
android.useAndroidX: When set to true, this flag indicates that you want to start using AndroidX from now on. If the flag is absent, Android Studio behaves as if the flag were set to false. android.enableJetifier: When set to true, this flag indicates that you want to have tool support (from the Android Gradle plugin) to automatically convert existing third-party libraries as if they were written for AndroidX. If the flag is absent, Android Studio behaves as if the flag were set to false. Both flags are set to true when you use the Migrate to AndroidX command.
If you want to start using AndroidX libraries immediately and don't need to convert existing third-party libraries, you can set the android.useAndroidX flag to true and the android.enableJetifier flag to false. Android App Bundle. Android App Bundle is a new upload format that includes all of your app’s compiled code and resources, but defers APK generation and signing to the Google Play Store. Google Play’s new app serving model, called Dynamic Delivery, then uses your app bundle to generate and serve optimized APKs for each user’s device configuration, so each user downloads only the code and resources they need to run your app. You no longer need to build, sign, and manage multiple APKs, and users get smaller, more optimized downloads. Additionally, you can add dynamic feature modules to your app project and include them in your app bundle. Through Dynamic Delivery, your users can then download and install your app’s dynamic features on demand.
To build a bundle, choose Build Build Bundle(s) / APK(s) Build Bundle(s). Sample data in Layout Editor. Many Android layouts have runtime data that can make it difficult to visualize the look and feel of a layout during the design stage of app development. You can now easily see a preview of your view in the Layout Editor filled with sample data. When you add a view, a button appears below the view in the Design window.
Click this button to set the design-time view attributes. You can choose from a variety of sample data templates and specify the number of sample items with which to populate the view. To try using sample data, add a RecyclerView to a new layout, click the design-time attributes button below the view, and choose a selection from the carousel of sample data templates. Slices. Slices provide a new way to embed portions of your app's functionality in other user interface surfaces on Android.
For example, Slices make it possible to show app functionality and content in Google Search suggestions. Android Studio 3.2 has a built-in template to help you to extend your app with the new Slice Provider APIs, as well as new lint checks to ensure that you're following best practices when constructing the Slices. To get started right-click a project folder and choose New Other Slice Provider. Known issues:. We strongly recommend against updating to Kotlin 1.2.70.
Android Studio includes a version of Kotlin 1.2.61 that fixes a bug that can cause Android Studio to hang. Kotlin 1.2.71 and later also include this fix. Kotlin 1.2.70 does not include this fix. Although you typically don't need to specify the build tools version, when using Android Gradle plugin 3.2.0 with renderscriptSupportModeEnabled set to true, you need to include the following in each module's build.gradle file: android.buildToolsVersion '28.0.3' Previous release notes: This update to Android Studio 3.1 includes the following changes and fixes:. The bundled Kotlin is now version 1.2.50.
New projects are created with kotlin-stdlib-jdk. artifacts, rather than with kotlin-stdlib-jre.artifacts, which are deprecated. R8 parsing of ProGuard rules has been improved.
The following bugs have been fixed:. Attempting to run the Kotlin Main class failed with an error: 'Error: Could not find or load main class.' .
R8 entered an infinite loop while performing certain optimizations. Using the Rerun failed tests command in the Run window sometimes incorrectly returned the message 'No tests were found'. D8 did not correctly handle invoke-virtual instances, causing a crash with a VerifyError:invoke-super/virtual can't be used on private method. The Data Binding compiler was depending on an old version of com.android.tools:annotations. The compiler now uses tools annotations from the base project when available. Android Studio crashed during fragment transitions when using profilers.
The debugger crashed when debugging a layout with a text box. D8 failed to read some ZIP files with special characters.
This update to Android Studio 3.1.3 includes fixes for the following bugs:. Memory leaks caused Android Studio to become slow and unresponsive after you had been using the Layout Editor. This update includes fixes for most of these issues.
We intend to release another update soon to address additional memory leaks. Some applications built with D8 crashed on some Verizon Ellipsis tablets. Installation of applications built with D8 failed with an INSTALLFAILEDDEXOPT error on devices running Android 5.0 or 5.1 (API level 21 or 22). Some applications that used the OkHttp library and were built with D8 crashed on devices running Android 4.4 (API level 19). Android Studio sometimes failed to start, with a ProcessCanceledException during class initialization forcom.intellij.psi.jsp.JspElementType.
SQL editing improvements with Room. When you use the Room database library, you can take advantage of several improvements to SQL editing:. Code completion within a Query understands SQL tables (entities), columns, query parameters, aliases, joins, subqueries, and WITH clauses. SQL syntax highlighting now works. You can right-click a table name in SQL and rename it, which also rewrites the corresponding Java or Kotlin code (including, for example, the return type of the query).
Renaming works in the other direction, too, so renaming a Java class or field rewrites the corresponding SQL code. SQL usages are shown when using Find usages (right-click and choose Find usages from the context menu). To navigate to an SQL entity's declaration in Java or Kotlin code, you can hold Control (Command on Mac) while clicking the entity.
For information on using SQL with Room, see Save data in a local database using Room. Updates to data binding. This update includes several improvements for data binding:. You can now use a LiveData object as an observable field in data binding expressions. The ViewDataBinding class now includes a new setLifecycle method that you use to observe LiveData objects. The ObervableField class can now accept other Observable objects in its constructor. You can preview a new incremental compiler for your data binding classes.
For details of this new compiler and instructions for enabling it, see Data Binding Compiler V2. Benefits of the new compiler include the following:. ViewBinding classes are generated by the Android Plugin for Gradle before the Java compiler.
Libraries keep their generated binding classes when the app is compiled, rather than being regenerated each time. This can greatly improve performance for multi-module projects. Compiler and Gradle.
The D8 compiler is now used by default for generating DEX bytecode. This new DEX compiler brings with it several benefits, including the following:.
Faster dexing. Lower memory usage. Improved code generation (better register allocation, smarter string tables). Better debugging experience when stepping through code. You don't need to make any changes to your code or your development workflow to get these benefits, unless you had previously manually disabled the D8 compiler. If you set android.enableD8 to false in your gradle.properties, either delete that flag or set it to true:.
android.enableD8=true. For details,. Previous versions:.
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